
//
// Il-2m41
//modified by Kraut1

[performance]
    MaxSpeed           = 412.0
    MaxClimbRate       = 6.8
    ServiceCeiling     = 6000.0
    MinStructureHealth = 0.863
    MinEngineHealth    = 0.6
    EngineWarming      = true
    TurnRate           = 180.0, 28.1

    ////// ClimbTime = <float ALTITUDE>, <float TIME> // 4100 , 8 , 100% , 1160  .., RPM 2150,  
    ClimbTime = 0,0
    ClimbTime = 1000,147
    ClimbTime = 2000,294
    ClimbTime = 3000,452
    ClimbTime = 4000,661
    ClimbTime = 5000,963

    ////// MaxAltTAS = <float ALTITUDE>, <float TAS> // 4100 , 8 , 100% , 1160  .., RPM 2150,  
    MaxAltTAS = 0,382
    MaxAltTAS = 1000,396
    MaxAltTAS = 2000,409
    MaxAltTAS = 3000,409
    MaxAltTAS = 4000,402
    MaxAltTAS = 5000,390

    ////// turn time at altitude (m/s) = <float ALTITUDE>, <float TIME> //  , 50% , 1160  .., RPM 2050
    TurnTimeAlt = 0,24.2
    TurnTimeAlt = 1000,25.2
    TurnTimeAlt = 2000,28.1
    TurnTimeAlt = 3000,33.2
    TurnTimeAlt = 4000,40.6
    TurnTimeAlt = 5000,51.4

    ////// optimal turn CAS at altitude= <float ALTITUDE>, <float CAS> //  , 50% , 1160  .., RPM 2050
    TurnOptimal_CAS_Alt = 0,185
    TurnOptimal_CAS_Alt = 1000,185
    TurnOptimal_CAS_Alt = 2000,185
    TurnOptimal_CAS_Alt = 3000,180
    TurnOptimal_CAS_Alt = 4000,180
    TurnOptimal_CAS_Alt = 5000,180

    MaxClimbCAS = 260
    MaxClimbRate = 6.8
    MaxAltitude = 6000.0
    CruiseFuelRate = 4.50  //[./.] 250 / (MinCruiseCAS); 1000 ; 50% ,  ,  
    PriorityType = 3				//Kraut1=changed_to_3_FIGHTER=1,HEAVY_FIGHTER=2,LIGHT_BOMBER=3,BOMBER=4,LIGHT_RECON=5,RECON=6,SHTURMOVIK=7,CARGO=8
[end]

[cruise]
    RefAngle               = 90.0
    RefRoll                = 85.0
    MaxRoll                = 60.0
    MaxRollClimb           = 4.0
    RefRollFactor          = 0.5
    RefAltError            = 100.0
    RefClimb               = 8.0
    RefClimbFactor         = 1.5
    RefDive                = 20.0
    RefDiveFactor          = 1.5
    TurnOffError           = -5
    TurnOnError            = -2
    MinRPM                 = 550
    MinCruiseCAS           = 220.0
    MinWingmanCAS          = 180.0
    WingLeaderLagCorrectionK = 1.0		//   0.0  1.0(default),        
    PursueWingmanDist      = 350.0		//             
    WingLeaderThrottleLowLimit = 0.35	//        
    WingLeaderThrottleUpLimit  = 0.95	//         
    LandRoundCAS0          = 260		//     ,   2 ,  2  3 
    LandRoundCAS1          = 250		//     4 
    LandRoundCAS2          = 210		//        
    LandingApproachCAS     = 180.0
    LandingTouchDownCAS    = 160.0
    TouchDownDistance      = 150.0	//         
    TouchDownPitch         = 12.0    
    LandingApproachCAS_NoFuel  = 175.0	// ( ) 
    LandingTouchDownCAS_NoFuel = 155.0	// ( ) 
    TouchDownDistance_NoFuel   = 150.0	// ( ) 
    TouchDownPitch_NoFuel      = 12.0	// ( ) 
    StartTurnBeforeGlissadeDistance = 600.0	//        4-   ..    4-      
    TouchDownPitchUpSpeed  = 140.0	//               
    TouchDownAlignHeight   = 15.0	//   
    SmoothTouchDownHeight  = 3.0	//   " ()"
    LandingThrottleLimit   = false
    BrakePitchMax          = 11.5	//      
    BrakePitchMin          = 8.0	//        BrakeLimMin
    BrakeLimMin            = 1.0	//       BrakePitchMin (  )
    ApproachLowering       = false
    ApproachIgnition       = false
    LandingRoundIgnition   = false
    TouchDownCYRFactor     = 0.0
    RestrictAttackAngle    = true
    MinAttackAngle         = 14.0
    MaxAttackAngle         = 17.0
    MinNegativeAttackAngle = -8.0
    MaxNegativeAttackAngle = -12.0
    MinSlipAngle           = 15.0
    MaxSlipAngle           = 20.0
    TaxiD1                 = 5.0
    TaxiD2                 = 10.0
    TaxiD3                 = 80.0
    TaxiD4                 = 300.0
    TaxiSpeedD1            = 10.0	//      D1,  D2  
    TaxiSpeedD2D3          = 20.0	//      D2  D3,  D2  
    TaxiSpeedD4            = 60.0	//      D4
    TaxiMaxAngle           = 90.0	//      ,       TaxiSpeedD1
    TaxiMaxAside           = 50.0	//      ,       TaxiSpeedD1
    TaxiBrakingThrottleUp  = 0.5	//           TaxiSpeedD1
    TaxiingPitch           = false	//          ,          .   -  .
    TaxiingPIDSpeed        = 110.0	//   PID  [pid_taxiing]  [pid_0]  ,       0,75*TaxiingPIDSpeed   = TakeOffCAS+10
    Switch_2_TaxiingPIDSpeed = 140.0	//   PID  [pid_0]  [pid_taxiing]  .   = LandingTouchDownCAS - 20.0
    TakeOffCAS             = 190.0	//  ,         . 
    TakeoffPitch           = 15.0	//        
    TakeoffElevatorSafe    = true
    TakeoffSafePitch       = 0.0
    TakeoffSurfaceSlope    = false
    TakeoffCriticalSlope   = 0.0
    CriticalTakeoffRoll    = 10
    TakeoffYawFactor       = 0
    TakeOffBrakingMax      = 0.0	//          TakeOffBrakingAngle (  pid_taxiing)
    TakeOffBrakingAngle    = 10.0	//     ,      TakeOffBrakingMax
    StallRollRate          = 160.0
    StallYawRate           = 60.0
    StructureAlert         = true
    StructureAlertNy       = 5		//   ,   =6
    StructureAlertTAS      = 500.0
    AttackIgnitionControl  = false
    TakeoffRefAngle        = 15.0
    MaxFlapsCAS            = 140.0
    MinFlapsCAS            = 160.0
    TakeOFFFlapsAngle      = 1		//     ,   ,  1  . 
    LandingFlapsAngle      = 2		//     ,   ,  1  . 
    FlapsPosQuantity       = 2		//    -  >0
    DifferentialBrakes     = false	// "true",    (), "false" -  ()
    OpenCocpitWhileTaxi    = true	//  true -      
    NeedFilter             = true	//     
    MinStickMoveTime       = 0.2	//           
    MaxStickMoveTime       = 0.2	//            
    MinStickMoveCAS        = 300.0	//      m_MinStickMoveTime
    MaxStickMoveCAS        = 400.0	//      m_MaxStickMoveTime
    CruiseThrottleLimit    = 0.91	//   -    , 0..1 ,   - 1
    taxiWindLimit          = 10.5	//  (/)                ( - 15.0 /)
[end]

[dogfight]
    [novice]
        RefNoseAngle      = 30.0
        MinCAS1           = 200.0
        MaxCAS2           = 650.0
        MaxPitchRate      = 180.0
        AttackDistance    = 500.0
        EngageDistance    = 1500.0
        MinFireDistance   = 50.0
        MaxFireDistance   = 400.0
        MinOpenFireAngle  = 14.0
        MaxOpenFireAngle  = 7.0
        MinStopFireAngle  = 28.0
        MaxStopFireAngle  = 14.0
        CollisionTimeTreshold  = 3.0
        HBTNegativeRoll        = -60.0
        HBTPositiveBTRoll      = 60.0
        InterceptAltitudeAdvance = 0.0
    [end]
    [normal]
        RefNoseAngle      = 30.0
        MinCAS1           = 200.0
        MaxCAS2           = 600.0
        MaxPitchRate      = 180.0
        AttackDistance    = 800.0
        EngageDistance    = 2000.0
        MinFireDistance   = 50.0
        MaxFireDistance   = 500.0
        MinOpenFireAngle  = 11.0
        MaxOpenFireAngle  = 5.0
        MinStopFireAngle  = 19.2
        MaxStopFireAngle  = 8.5
        CollisionTimeTreshold  = 3.0
        HBTNegativeRoll        = -70.0
        HBTPositiveBTRoll      = 70.0
        InterceptAltitudeAdvance = 0.0
    [end]
    [high]
        RefNoseAngle      = 30.0
        MinCAS1           = 200.0
        MaxCAS2           = 500.0
        MaxPitchRate      = 180.0
        AttackDistance    = 1200.0
        EngageDistance    = 2500.0
        MinFireDistance   = 50.0
        MaxFireDistance   = 600.0
        MinOpenFireAngle  = 8.5
        MaxOpenFireAngle  = 3.0
        MinStopFireAngle  = 12.7
        MaxStopFireAngle  = 4.5
        CollisionTimeTreshold  = 3.0
        HBTNegativeRoll        = -75.0
        HBTPositiveBTRoll      = 75.0
        InterceptAltitudeAdvance = 300.0
    [end]
    [ace]
        RefNoseAngle      = 30.0
        MinCAS1           = 200.0
        MaxCAS2           = 450.0
        MaxPitchRate      = 180.0
        AttackDistance    = 2000.0
        EngageDistance    = 3000.0
        MinFireDistance   = 50.0
        MaxFireDistance   = 800.0
        MinOpenFireAngle  = 5.5
        MaxOpenFireAngle  = 1.5
        MinStopFireAngle  = 6.8
        MaxStopFireAngle  = 1.8
        CollisionTimeTreshold  = 3.0
        HBTNegativeRoll        = -80.0
        HBTPositiveBTRoll      = 80.0
        InterceptAltitudeAdvance = 1000.0
    [end]

    MinSafeAltitude0  = 50.0
    MaxSafeAltitude0  = 100.0
    MinSafeAltitude45 = 80.0
    MaxSafeAltitude45 = 250.0
    MinSafeAltitudeVP = 600.0
    MaxSafeAltitudeVP = 1200.0

    CASPitchLimit  = false
    MinPitchCAS    = 125.0
    MaxPitchCAS    = 365.0
    STVOffset      = -1.5 // -5.5
    YawAimingAngle = 7.0

    DiveCAS   = 450.0
    CruiseCAS = 330.0
    ClimbCAS  = 270.0

    RestrictPitchBySSA = true
    MinPitchSSA = 10.0
    MaxPitchSSA = 15.0

    GunAirAimSmooth = 0.4    //       (  ). [0..1], 0 - , 1 - , -1 - 
[end]

[approach]
    VFAngle              = 0.0
    ApproachCAS          = 350.0
    ApproachRadius       = 800.0
    ApproachDistance     = 2800.0
    ApproachAltitude     = 600.0
    GroundAttackExitAltitude = 100.0   //           (   ,   +40)
    GroundAttackDistance = 300.0
    GroundEngageDistance = 2200.0
    GroundEngageRocketK  = 1.0			// -    m_GroundEngageDistance   
    SpiralAttackApproach = true
    DeepDiveWeaponSet    = -1     //  payloads     , -1  ,  15   
    ShallowDiveWeaponSet =  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15, 16, 17, 18
    ShallowDiveWeaponSet = 19, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34, 35, 36, 37
    ShallowDiveWeaponSet = 38, 39, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53, 54, 55, 60
    ShallowDiveWeaponSet = 61, 62, 63, 64, 65, 66, 67, 68, 69, 70, 71					//  payloads     , -1  ,  15   
    OwerWingDive         = false    //     , true -   , false -    
    DiveSoftness         = 0.0	   // ""       -     ,   ,    -       (  -3.0)
    PushDiveEntranceDistance = 1500.0 //  ()         "  ",   ,         ,  ,    - 
    PushDiveEntranceK    = 1.0     // .     "  ",  -   ,  , (. - PushDiveEntranceDistance)*PushDiveEntranceK =    (  1.0)
    ShallowDiveAngle     = 30.0    //     (  50.0)
    ShallowExitAltitude  = 200.0   //       (   ,   +40)
    ShallowDiveEnterKoef = 1.3	   //          , >1 -    , < 1 - ,   .  
    Salvo2WeaponSet    =  4,  5,  6,  7,  8,  9, 10, 11, 12, 13, 14, 15, 16, 17, 18
    Salvo2WeaponSet    = 19, 56, 57, 58, 59, 68, 69, 70, 71      //  payloads,     / /  2 , -1  ,  15   
    Salvo4WeaponSet    = 20, 21, 22, 23, 24, 25, 26, 27, 28, 29, 30, 31, 32, 33, 34
    Salvo4WeaponSet    = 35, 40, 41, 42, 43, 44, 45, 46, 47, 48, 49, 50, 51, 52, 53
    Salvo4WeaponSet    = 54, 55, 60, 61, 62, 63, 64, 65, 66, 67  //  payloads,     / /  4 , -1  ,  15   
    SalvoAllWeaponSet  = -1      //  payloads,     / /  , -1  ,  15   
    NearRocketAimError   = 15      //          300  
    FarRocketAimError    = 10      //          600  
    RocketAimSmooth      = 0.8      //    .  <1 ,  >1 
    GunAimSmooth         = 2.5  //       .  <1 ,  >1 .  =1.8
    AimDamperCompensationTime = 1.45 //   ,    .
[end]

[adapt_pid_0]
    CAS     = 200.0
    Roll    = 15.0,  0.0,  2.5, 0.03
    Pitch   = 60.0,  0.0, 15.0, 0.05
    PitchVy = 40.0,  0.0, 35.0, 0.05
    Yaw     = 30.0,  0.0,  6.0, 0.05
    Speed   = 20.0, 50.0, 15.0, 0.2
[end]
[adapt_pid_1]
    CAS     = 300.0
    Roll    = 13.0,  0.0,  1.7, 0.03
    Pitch   = 40.0,  0.0,  9.0, 0.05
    PitchVy = 20.0,  0.0, 13.0, 0.05
    Yaw     = 30.0,  0.0,  5.0, 0.05
    Speed   = 20.0, 50.0, 15.0, 0.2
[end]
[adapt_pid_2]
    CAS     = 420.0
    Roll    = 11.0,  0.0,  1.7, 0.03
    Pitch   = 30.0,  0.0,  9.0, 0.02
    PitchVy = 10.0,  0.0,  6.0, 0.02
    Yaw     = 25.0,  0.0,  2.0, 0.05
    Speed   = 20.0, 50.0, 15.0, 0.2
[end]
[pid_taxiing]
    Roll    = 20.0,  0.0,  0.0, 0.03
    Pitch   =  8.0,  0.0,  0.0, 0.1
    Yaw     = 10.0,  0.0,  0.0, 0.05
    Speed   = 40.0, 30.0,  0.3, 0.2
    WheelBrakes = 2.0, 0.0, 0.0
[end]