Class_name = "CStaticEmitter" object_name = "trash" ////// PhysicsBody properties VisualImage=0,"graphics\effects\Surf\AmmoExplosion_Big.epl",false visualradius=50 SoundScript="LuaScripts/Sound/explosions/bomb/ground_large.cfg" SoundStrength=1.0 duration=10.33 range=0,1 loop=false destroy_pause=0.1