// attach ID should be in range from 100 to 110
// first number is forward - backward (bigger is forward)
// second number is height (bigger is higher)
// third number is left - right (negative is left)
// rotation values : 1st along X-longitudinal, 2nd along Y-vertical, 3rd along Z-look up-down)

[attach=100] // Gun camera over the cockpit
    position = 1.0, 1.5, 0.0
    rotation = 0, 0, 0
    convex = "WingL_Mid_0"
    object = "LuaScripts/WorldObjects/GoProCamera75.txt"
[end]

[attach=101] // Forward camera located on the vertical fin
    position = -5.5, 1.5, 0.0
    rotation = 0, 0, -10
    convex = "Fin_Ctl_1"
    object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]

[attach=102] // Forward camera located on the horizontal fin
    position = -5.0, 0.4, -1.6
    rotation = 0, 0, 0
    convex = "Stab_L_1"
    object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]

[attach=103] // Backward camera located on the engine cowling
    position = 1.4, 0.9, -0.0
    rotation = 0, 170, -5
    object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]

[attach=104] // Side camera located on wing
    position = 1.1, -0.3, -4.5
    rotation = 0, 80, -5
    convex = "WingL_Out_0"
    object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]

[attach=105] // Forward camera located below the plane tail
    position = -5.0, -0.5, -0.4
    rotation = 0, 0, 0
    convex = "Fuse_Ctl_7"
    object = "LuaScripts/WorldObjects/GoProCamera90.txt"