// attach ID should be in range from 100 to 110
// first number is forward - backward (bigger is forward)
// second number is height (bigger is higher)
// third number is left - right (negative is left)
// rotation values : 1st along X-longitudinal, 2nd along Y-vertical, 3rd along Z-look up-down)


[attach=100] // Gun camera over the cocpit 
	position = 0.4, 1.2, 0.0
	rotation = 0, 0, 0
	convex = "WingL_Mid_0"
	object = "LuaScripts/WorldObjects/GoProCamera75.txt"
[end]

[attach=101] // Forward camera located on the vertical fin
	position = -5.5, 1.5, 0.0
	rotation = 0, 0, -10
	convex = "Fin_Ctl_1"
	object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]

[attach=102] // Forward camera located on the horizontal fin
	position = -5.0, 0.4, -1.6
	rotation = 0, 0, 0
	convex = "Stab_L_1"
	object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]

[attach=103] // Backward camera located on the engine cowling
	position = 1.4, 0.9, -0.0
	rotation = 0, 170, -5
	object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]

[attach=104] // Side camera located on wing
	position = 1.1, -0.3, -4.5
	rotation = 0, 80, -5
	convex = "WingL_Out_0"
	object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]

[attach=105] // Forward camera located below the plane tail
	position = -5.0, -0.5, -0.4
	rotation = 0, 0, 0
	convex = "Fuse_Ctl_7"
	object = "LuaScripts/WorldObjects/GoProCamera90.txt"
[end]