Class_name = "CStaticEmitter"
object_name = "trash"

//////	PhysicsBody properties
VisualImage=0,"graphics\effects\Air\splashDrop.epl",false

SoundScript="LuaScripts/Sound/explosions/Splash/water.cfg"
SoundStrength=0.4
SoundTime=2

duration=0.5
range=0.35,0.45
loop=false

destroy_pause=5.5