Class_name = "CStaticEmitter"
object_name = "trash"

//////	PhysicsBody properties
VisualImage=0,"graphics\effects\Surf\TankFallHit.epl",false

SoundScript="LuaScripts/Sound/explosions/Splash/ground.cfg"
SoundStrength=0.2
SoundTime=2

duration=0.6
range=1,0
loop=false

destroy_pause=5