Class_name = "CStaticEmitter"

//////	PhysicsBody properties
VisualImage=0,"graphics\effects\Surf\BuildingDemolition-FuelSmall.epl",false
VisualRadius=24
ImageAttrs="IA_NOMINPIXELS","IA_NOCLIP"

SoundScript="LuaScripts\Sound\explosions\Bomb\Ground_Med.cfg"
SoundStrength=0.8
SoundTime=9

duration=100
range=0,1
loop=false

destroy_pause=1