Class_name = "CStaticEmitter"
object_name = "explosion_sky_pp"

//////	PhysicsBody properties
VisualImage=0,"graphics\\effects\\explosions\\explosion_sky_pp.epl",false
//VisualImage=0,"graphics\\effects\\smoke.epl",false

SoundScript="LuaScripts/Sound/explosions/Splash/ground.cfg"

duration=0.1
range=0,0.1
loop=false

destroy_pause=5
