
Name = "MGFF"

Gage = 30 // []

Mass = 0.001 // []     -         ,       
MassPosition_inGunAxis = -0.85, 0.0, 0.0
MOI_inGunAxis = 0.001, 0.001, 0.001, 0.0, 0.0, 0.0 // [*.]

SnappingTime = 0.01
AutoCockingTime = 0.101

ShotAnimationPeriod = 0.111 // SnappingTime + AutoCockingTime

//  : RapidityOfFire = 60 / (SnappingTime + AutoCockingTime) = 540   

MainManuallyCockingTime = 0.05
ReserveManuallyCockingTime = 0.05

ShotRate = 0 //       

FireUnLockedSafetyLockPosition = 0.0
FireLockedSafetyLockPosition = 1.0

FireLockedMaxTriggerPosition = 0.0
FireTriggerPosition = 0.5

FiringPinPositionKeysDuringMainManuallyCocking = 0.0, 1.0
FiringPinPositionKeysDuringReserveManuallyCocking = 0.0, 1.0
FiringPinPositionKeysDuringAutoCocking = 0.0, 1.0

AmmunitionMovingKeysDuringMainManuallyCocking = 0.75, 0.85
AmmunitionMovingKeysDuringReserveManuallyCocking = 0.75, 0.85
AmmunitionMovingKeysDuringAutoCocking = 0.0, 1.0

CartridgeCaseReleaseDuringMainManuallyCocking = 0.8
CartridgeCaseReleaseDuringReserveManuallyCocking = 0.8
cartridgeCaseReleaseDuringAutoCocking = 0.8

BarrelTemperatureIncreasePerShot = 7.333
BarrelTemperatureDecreaseCoefficient = 0.045

BulletDispertionAngleData = 0.0, 0.6, 700.0, 3.5 //    0 ,   0.6
BulletSpeedReducingData = 0.01, 700.0, 0.25, 0.05, 3.5
BulletMisfireData= 0.0, 0.02, 700.0, 6.0

CartridgeCasesEjectionPosition = -0.920, -0.057, 0.0
CartridgeCasesEjectionSpeed = 0.0, -2.0, 0.0

[DrawAnimation=0] //     

	[GunMode=MainManuallyCocking]
		Point = 0.0, 0.0
		Point = 0.5, 1.0
		Point = 0.9, 1.0
		Point = 1.0, 0.0
	[end]
[end]

[DrawAnimation=1] //     

	[GunMode=ReserveManuallyCocking]
		Point = 0.0, 0.0
		Point = 0.5, 1.0
		Point = 0.6, 1.0
		Point = 1.0, 0.0
	[end]   
[end]
