Class_name = "CStaticEmitter" object_name = "trash" ////// PhysicsBody properties //VisualImage=0,"graphics\effects\arm\hit_shell_he_200-1000g_ground.epl",false //visualradius=100 //SoundScript="LuaScripts\Sound\explosions\Bomb\Ground_Small.cfg" //SoundStrength=0.5 //duration=3.5 //range=0,1.0 //loop=false //SoundTime=3.5 //destroy_pause=0 //network=false