Class_name = "CStaticEmitter"
object_name = "trash"

//////	PhysicsBody properties
//VisualImage=0,"graphics\effects\arm\hit_shell_he_200-1000g_ground.epl",false
//visualradius=100

//SoundScript="LuaScripts\Sound\explosions\Bomb\Ground_Small.cfg"
//SoundStrength=0.5

//duration=3.5
//range=0,1.0
//loop=false

//SoundTime=3.5
//destroy_pause=0

//network=false